Blog Archives
CP3P 2013 – Headrobots Iguana & Ronin

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(CP3P is happening at Botcon 2013, in case you’re confused.)
Botcon 2012 – The Vlog and The Interviews

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This took way too long to get around to cutting together, especially when editing took so much less time than I thought it would!
Vlog – CP3P Botconvention Fever – June 24 2013

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The CP3P is: CP3P.com
Botcon 2011 Coverage is up in a timely fashion!!

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It only took like, 2 years to get vlogs 02 and 03 done.
WTF @ TFW @ Botcon 2012

We podcasted up a storm at Botcon 2012! Click any of the titles below to hit up the episodes!
01 – Wednesday April 25
Everything begins without Vangelus! Special guest appearances by umm hey
02 – WTF @ TFW – 197 – April 26 2012
On Thursday night (more like Friday morning), after a long game of Cards Against Humanity, Vangelus and Gogdog and Seth Buzzard and Aaron and Quinjester and MiraiBaby and Silvershot and Cooksux record into a Zoom H4n.
03 – Preorder66 Ruined It for the Children – Friday April 27
Warning – Explicit Content – Thanks The_Empir3
Vangelus roams the TFW Meetup to do some guerilla podcasting! And then it all falls apart.
04 – Saturday April 28
Day 1 of the Botcon 2012 Weekend is revisited shortly before the Hall of Fame event, as Vangelus is joined by Aaron, Gogdog, Seth Buzzard, Quinjester, Alphie, TheReigner, and CookSux.
05 – Sunday April 29
Botcon 2012 has ended, and Vangelus wants to know what Gogdog, Aaron, and Seth Buzzard think! And hey, guess what? Silvershot, CookSux, Quinjester, and Derrick J Wyatt want to get in on that too.
06 – Garry Chalkin’
Shortly before he took his leave of Botcon 2012, the perennial superboss Garry Chalk sat down for WTF@TFW’s very first show-floor interview.
07 – Falling With Tieger
Less than 20 minutes before his final Fall of Cybertron demo presentation of the day, Matt Tieger joined WTF@TFW for their final show floor interview to discuss the space t-rex and the space t-rex and more!
WTF @ TFW – Supplemental 35 – BOTCON PREP 2012

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Botcon 2012 is right around the corner and this podcast was recorded last week, so once again Vangelus and Aaron come together to talk prep and precon particulars, joined by fellow convention-goer Seth Buzzard!
Some info on how Botcon sets are made (from TFW’s Botcon 2012 Gigatron thread)
FunPub has a habit of posting really useful information all over the web…except on their own archived webspace. Just read some stuff that I thought should be made more general knowledge, so I’m going to put it here at least for my own reference.
Thread source: http://www.tfw2005.com/boards/transformers-news-rumors/512801-botcon-2012-overlord-gigatron.html
“Ok, I will tell you. Every year we start with a theme. 2005 was a mission theme. 2006, Pre-BW. 2007, since Classics was “cancelled” Hasbro thought it would be cool to offer one last round through BotCon. 2008 was SG. 2009, Elite Guard. 2010, Gen 2 Redux. 2011, Animated Stunts. And of course this year, SG vs Classics.
Now, lets look at 2009 and this year specifically. The theme going in to 2009 was Elite Guard. And we wanted to choose an “Old Autobot” to be part of the group when he was young. We chose Kup (over Ironhide) for different reasons. Now, once we had the primary theme and setting, we needed bad guys. So, we started looking at characters that had never really appeared in US fiction so it would make sense as to why they had never been seen before i.e. they existed in the distant past. From the character list and the molds available, Banzai Tron, Leozack and Skyquake made the most sense. We had also been wanting to get Scourge made because we knew it was a character fans would like to see. Having Kup in the set made it very easy. We would tell the story in Flashback. Now we can work in Scourge!
Elita-1 was done to fill out the 2007 set and Razorclaw was done because yes, since I co-wrote DoFP, he was the one toy (in 7 years) that I personally wanted to see done. THAT said, would not have if I thought it would have been a bust. (That 2 pack did VERY well).
On to 2012, SG vs CV was a concept we had thrown around for a couple years. This was the year it finally made sense. I am very specific when I look at breakdowns. Need to have a proportionate number of good, good, bad and bad guys. You see that in set breakdown. 2 Heroic Cons, 2 Evil bots, 1 Heroic bot, 1 evil con. Once souvies are factored in, we looked at characters that have been discussed before (in the fiction) and characters that we think would do well. At the same time, we look at the molds available, and if any of this lines up. Some are easy (Tracks), and some go through a long vetting process. You have no idea HOW many pitch sheets I see before we settle on the final list.
So, over the 7 years, there has been one I really wanted to see done and only if it would have appeal. As far as all of the others, really doesn’t matter to me. Now, some of the pitches that come in, are they personal favorites of the person submitting them (I use about 4-5 people). Yes, I am sure. But, I have one criteria. It needs to be sellable. Everything else comes after that. Don’t get me wrong. I am excited and enthused about the great looking toys. But at the end of the day, each toy has to be a good mold, look good redeco’d/remolded, fit the theme AND be a winner at retail.”
“1. Hmmmm… We have never started over because we felt at the time what we had was weak. THAT said, we have shelved a couple set ideas due to other factors, and looking back at one specifically, SO glad we did because it was nearly as good as what came out that year and it had flaws in hindsight.
2. In 2009 we wanted to add a new character to the mythos. Enter Landshark. When Animated was decided upon for 2011, Toxitron made perfect sense as we had been looking for a way to introduce him for like 3 years…”
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Those were the main ones that caught my eye, anyway~


